Will this concept model hit the shelve's!? If Sony is planing on rolling these out - I can see this console smashed into peices with all the dissapointing game title's out there. Wat!?...you've never thrown a controler in anger... well dont try it with this.
Showing posts with label Gaming.. Show all posts
Showing posts with label Gaming.. Show all posts
Monday, May 24, 2010
PS4 Concept.
Will this concept model hit the shelve's!? If Sony is planing on rolling these out - I can see this console smashed into peices with all the dissapointing game title's out there. Wat!?...you've never thrown a controler in anger... well dont try it with this.
Thursday, February 5, 2009
FALLOUT 3

After i played Elder Scrolls IV: Oblivion, i was like what the heck am i going to do now. And then the answer fell from the heavens glowing in post apocalyptic nuclear radiation. i watched the trailer, checked out some pictures and even read reviews but still couldn't feel the kick. Then i played it................FALLOUT 3
Rating
"An expansive worl
d, unique combat, realistic visuals, tons of player choice, and a cast of dynamic characters are just some of the highlights in this post-apocalyptic sequel from the creators of Oblivion."GT Score: 9.4
www.gametrailers.com
"Fallout 3 is a profoundly engrossing role-playing game just waiting to reveal its deep, dark mysteries."
GameSpot Score: 9.0
www.gamespot.com
"It's ra
re that a game can hit the mark in so many different and often conflicting areas. Fallout 3 offers freedom without sacrificing a focused story. It delivers fantastic combat without forgoing a deep role-playing system. The characters you meet are engaging and oftentimes hilarious without feeling out of place in this harsh world."IGN rating: 9.6
www.ign.com
"[Metacritic's 2008 PC Game of the Year] Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America's First Choice in Post Nuclear Simulation. Vault 101 - Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life fr
ee from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth. [Bethesda Softworks]"rating: 92/100
www.metacritic.com
"Yes, Fallout 3 is a lot like Oblivion (with guns!), but it's a superior game in nearly every way, as
it features a more engaging storyline, impeccable presentation, and hundreds of hours of addictive gameplay. While the jury is still out on whether or not hardcore Fallout enthusiasts will accept the game as part of the storied franchise, Fallout 3 is a must-have title for most RPG fans, as well as one of the finest games of this generation."rating: 100/100
http://pc.gamespy.com
Wednesday, January 21, 2009
Red Alert 3.
Bellows' the review from IGN.com :
Command & Conquer: Red Alert 3 Review
EA goes to war, tongue firmly in cheek.
by Jason Ocampo.
October 28, 2008 - You may think you know about the sneak attack on Pearl Harbor, but you don't. In Command & Conquer: Red Alert 3's alternate history, it's the Allies launching a surprise attack on Hawaii, a longtime stronghold of the Empire of the Rising Sun, and that's just the tip of the proverbial iceberg. Red Alert 3 puts tongue firmly in cheek and dreams up a bizarre world where armored bears parachute from the sky, transformable Japanese mecha wreak havoc, and Mount Rushmore is actually a secret military facility where Honest Abe's head shoots deadly laser beams out of his eyes.
Red Alert has always been the more "colorful" of the Command & Conquer franchises. Its premise of time travel messing up the space-time continuum allows it to come up with some silly scenarios that are conveyed by scenery-chewing performances by actors in live-action video sequences. So with the Soviet Union facing defeat at the hands of the Allies, a trio of Russia's finest (played by Peter Stormare, Andrew Divoff, and Tim Curry) travel back in time to whack Einstein.
This is a tip of the hat to the original Red Alert, where Einstein travelled back in time to whack Hitler. Job done, the Soviets return home only to discover that, like Eckels stomping on a butterfly in A Sound of Thunder, messing with time has unforeseen repercussions. Take that, Lady Liberty! What results is three campaigns that let you play from the perspective of the Allies, the Soviet Union, and the new Empire of the Rising Sun, basically a Japan that's led by Sulu from Star Trek and armed to the teeth with almost every notable Japanese clich? turned into a unit. There's the aforementioned transformable mecha as well as non-transformable samurai robots, high-tech ninjas, suit-clad engineers, and, yes, even a skirt-wearing schoolgirl armed with Akira-like psychic powers. Not to worry, because the Allies and Soviets can play silly too, with helicopters that shrink opponents to pint size, tuxedo-clad spies, armored zeppelins, and leggy female commandos.
The big new addition in Red Alert 3 is that the entire single-player game has been designed with co-op in mind. You can either play with another human being or with the computer, but basically you each control your own base and forces. If you're playing with a human, there's built-in voice-chat and an ability to drop markers on the map to get their attention. If playing with a computer, you can issue orders for them to seize a location, or strike a certain target. It's a good dynamic because it can make what are traditionally long slogs shorter; you effectively have double the forces that you would normally have in a traditional RTS. Quite often, I let my
computer partner tackle half the map while I tackled the other. 
by Jason Ocampo.
October 28, 2008 - You may think you know about the sneak attack on Pearl Harbor, but you don't. In Command & Conquer: Red Alert 3's alternate history, it's the Allies launching a surprise attack on Hawaii, a longtime stronghold of the Empire of the Rising Sun, and that's just the tip of the proverbial iceberg. Red Alert 3 puts tongue firmly in cheek and dreams up a bizarre world where armored bears parachute from the sky, transformable Japanese mecha wreak havoc, and Mount Rushmore is actually a secret military facility where Honest Abe's head shoots deadly laser beams out of his eyes.
Red Alert has always been the more "colorful" of the Command & Conquer franchises. Its premise of time travel messing up the space-time continuum allows it to come up with some silly scenarios that are conveyed by scenery-chewing performances by actors in live-action video sequences. So with the Soviet Union facing defeat at the hands of the Allies, a trio of Russia's finest (played by Peter Stormare, Andrew Divoff, and Tim Curry) travel back in time to whack Einstein.
This is a tip of the hat to the original Red Alert, where Einstein travelled back in time to whack Hitler. Job done, the Soviets return home only to discover that, like Eckels stomping on a butterfly in A Sound of Thunder, messing with time has unforeseen repercussions. Take that, Lady Liberty! What results is three campaigns that let you play from the perspective of the Allies, the Soviet Union, and the new Empire of the Rising Sun, basically a Japan that's led by Sulu from Star Trek and armed to the teeth with almost every notable Japanese clich? turned into a unit. There's the aforementioned transformable mecha as well as non-transformable samurai robots, high-tech ninjas, suit-clad engineers, and, yes, even a skirt-wearing schoolgirl armed with Akira-like psychic powers. Not to worry, because the Allies and Soviets can play silly too, with helicopters that shrink opponents to pint size, tuxedo-clad spies, armored zeppelins, and leggy female commandos.The big new addition in Red Alert 3 is that the entire single-player game has been designed with co-op in mind. You can either play with another human being or with the computer, but basically you each control your own base and forces. If you're playing with a human, there's built-in voice-chat and an ability to drop markers on the map to get their attention. If playing with a computer, you can issue orders for them to seize a location, or strike a certain target. It's a good dynamic because it can make what are traditionally long slogs shorter; you effectively have double the forces that you would normally have in a traditional RTS. Quite often, I let my
computer partner tackle half the map while I tackled the other. 
Thursday, October 18, 2007
Coolest fighting game ever?
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